Games were always monetized. So why do gamers hate that word, and what’s the right approach?
Author Archive
Monetization Saga
Le Vamp
See a video review of Le Vamp and my reflections on the lovable French vampire kid.
CTF-Monastery
Download this map I made for Unreal Tournament 3, and read about 10 level design principles I used while making it.
Secret Saturdays
Watch this Let’s Play video I found just recently of one of the first games I worked on at High Voltage.
Fine Art
Though no longer my primary focus, this is a selection of my older, standalone artwork.
Mess Hall
Before I was ultimately hired as a designer, I did an environment art test for High Voltage Software, working from the concept art they provided. (more…)
EMR Marine
The protagonist in Excalibur: Morgana’s Revenge is a complex figure: space marine, time traveler, and medieval knight. (more…)
Dodge Demon
In 2007 Dodge revealed the Demon concept car at an auto show. I liked how it looked, and took the opportunity to model something not many people had seen before. (more…)